art director, concept artist, illustrator, sculptor, designer, architect (M-arch, 25 years of practical experience). Software:
- Modeling and drawings - MicroStation (export to 3DSMAX),
- Render, texturing - 3DSMAX + V-Ray, Keyshot,
- Postprocessing, digital painting, sketching, photobash - Photoshop + Tablet,
- Sculpting - Z-Brush.
Stylistics and subjects may differ depending on the objectives of the project, there may be a combination of 2D and 3D graphics, traditional (pencil sketches, ink, liners, watercolor etc.) and digital (mattepainting, graphic tablet). Please note that the works presented in the portfolio and CV are made in the style that was required specifically for these projects. I am not a performer of one genre and style, and the technique and subject matter of the next work will meet the requirements of next task.
AAA games concept art